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Devlog
Alpha 13 Update - Bugs, Visuals and Information Systems
March 27, 2025
by
AlexChmilar
2
Redid multiple menus to make them look better and incorporate the new theme used by the game This was most of the work for the past month, as I redid multiple menus entirely. Many still need to be red...
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Alpha 12 Update - Tech and spies
February 10, 2025
by
AlexChmilar
1
Alpha 12 Added 5 new random events to the game Random events are now blocked from happening for the first few turns Random events now have a 2% chance of happening, with equal chances of any event hap...
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Alpha 11 Update - Animations and Tech System
January 07, 2025
by
AlexChmilar
Alpha 11 Can now have up-to 9 players Redid many variables to allow for even more players, just needs more testing Also did a lot to improve the games optimization Began to add animations to the Empir...
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Alpha 10 Update - Graphics and QOL Improvements
December 07, 2024
by
AlexChmilar
Improvements Fixed population send so that it updates the planet population total after the send occurs Moved the pause button to the main panel, and removed the old one (Android Fix) Add a option for...
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Alpha 9 Update - Diplomacy Continued + Graphics Upgrades
November 03, 2024
by
AlexChmilar
New Features Improved the map function so that the map no longer has issues with overlapping Empire boards are now coloured based on the empire Added chess and checkers as options for between turns in...
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Alpha 8 Update - Diplomacy and Planet Defense
October 06, 2024
by
AlexChmilar
#Alpha
Updated to godot 4.3 Did significant cleanup, speeding up the game and reducing Ram usage (also makes it easier to code future updates) Reduced the time needed to start the game Added in a small popup...
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Alpha 7 Update - AI and Combat
September 14, 2024
by
AlexChmilar
New Features and Improvements Replaced the single music track with multiple songs made by Dos88 Added in a new menu which shows what ships are currently in transit or the size of fleets over enemy pla...
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Alpha 6 Update
September 02, 2024
by
AlexChmilar
#Alpha, #Alpha 6
Update 6 Redid tech system to allow techs to be split into 5 different groups The techs from these groups are researched at the same time, allocation level of tech points can be set in the tech screen...
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Alpha 5 Update
August 24, 2024
by
AlexChmilar
#Alpha, #Alpha 5
Update 5 New Features / Improvements Can now play solitaire in-between turns Added hot-join to multiplayer Added a feature to load the game from the lobby for multiplayer Added in a new ship design sy...
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Alpha 4 Update
August 02, 2024
by
AlexChmilar
#Update 4, #Alpha 4
New Features / Improvements Added the ability to bombard enemy planets when controlling the space around the planet Added in a few more different forms of Spy missions Redid multiple UI's to make the...
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Alpha 3 Update
July 14, 2024
by
AlexChmilar
1
Due to some outside factors this update took a bit longer, and ended up not containing some of the new features I originally planned. Still progress has been made, although a few place holder images a...
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Alpha 2 update
June 22, 2024
by
AlexChmilar
#update, #Alpha 2
New Features: Added a basic espionage feature for stealing technology Planet invasions now simulate battles, rather than having the larger army win by default The AI will now declare war on a player i...
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First set of bugfixes for the online multiplayer feature
June 17, 2024
by
AlexChmilar
1
Improvements Improved multiplayer startup screens, allowing players to pick their own colours and race for online multiplayer All players now need to be ready to start the game Changed it so that othe...
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