Alpha 5 Update


Update 5

  • New Features / Improvements
  • Can now play solitaire in-between turns
  • Added hot-join to multiplayer
  • Added a feature to load the game from the lobby for multiplayer
  • Added in a new ship design system
    • This allows players to change aspects of the ships like in MOO 1. Not quite as in-depth, but still allows more freedom than the old system that I was using for improving ships
  • Added in multiple new Techs related to the new ship design system
  • Fixed the ship battle turn system to be more resilient
  • Added in new bar graphs in the information section
  • These new bar graphs only show information based on the current known empires
  • Added a new menu to the build buy menu to show what buildings already exist on a planet

Unimplemented:

  • Began to work on a universal turn for online multiplayer, currently can be accessed by hitting hide panel on other players turns
    • *diplomacy does not work during this universal turn*
  • Other mini games for in-between turns
    • Might include the original project that I made which this is forked off. Need to see if I can make that one simple enough to add
  • Changing ship design will eventually cost money. But the system for counting the number of ships is not precise enough to activate yet

Due to some contract work I have been doing I haven't had much time to work on this for the last few weeks. Once I am done with the work on Tuesday I will reallocate more time to this game again.  

Files

Zirka Dominus public Alpha 5.exe 81 MB
68 days ago
Zirka Dominus Public Alpha 5.x86_64 86 MB
68 days ago
Zirka Dominus Public Alpha 4.x86_64 83 MB
91 days ago
Zirka Dominus public Alpha 4.exe 79 MB
91 days ago

Get Zirka Dominus

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