Alpha 2 update
Zirka Dominus » Devlog
New Features:
- Added a basic espionage feature for stealing technology
- Planet invasions now simulate battles, rather than having the larger army win by default
- The AI will now declare war on a player if it is attacked
- It is now possible to save and load multiplayer games
- Changed the colour of stars, giving more variety
- Added new random events
- Added notifications for more events, letting the player know when something has happened
- Added race traits into the game
- Mostly just simple ones as place holders for creating the system, but soon the chosen race will matter a lot more
Plans for next update:
- Add more races
- Expand the espionage system
- Add more graphs
- Create a new single player/local multiplayer startup screen
- Add text about each playable race along with a picture
- Redo save/load system
- Mostly to add infinite saves and combine the multiplayer and single-player save systems
Near Future Plans:
- Add more techs and buildings
- Improve the AI
- Upgrade both battle systems
- Make the menus look better
- expand diplomacy
- Add in a trading feature allowing players to trade technology and or planets
Files
Zirka Dominus public Alpha 2.exe 105 MB
Jun 22, 2024
Zirka Dominus Public Alpha 2.x86_64 109 MB
Jun 22, 2024
Get Zirka Dominus
Zirka Dominus
A 4X Turn Based Strategy game made using Godot
Status | In development |
Author | AlexChmilar |
Genre | Strategy |
Tags | 2D, 4X, DRM Free, Godot, Local multiplayer, Multiplayer, Pixel Art, Singleplayer, Space, Turn-based Strategy |
Languages | English |
More posts
- Alpha 9 Update - Diplomacy Continued + Graphics Upgrades19 days ago
- Alpha 8 Update - Diplomacy and Planet Defense47 days ago
- Alpha 7 Update - AI and Combat68 days ago
- Alpha 6 Update81 days ago
- Alpha 5 Update89 days ago
- Alpha 4 UpdateAug 02, 2024
- Alpha 3 UpdateJul 14, 2024
- First set of bugfixes for the online multiplayer featureJun 17, 2024
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