A downloadable game for Windows, macOS, Linux, and Android

In this strategic game inspired by games such as civilization, players control a space-faring civilization seeking to explore, colonize, and conquer the galaxy. In this universe you may find many new friends or foes who also have the same goal. To win you will need to show dominance through either superior research or through pure conquest. Currently you can start as one of 11 different civilizations, each with their own unique bonus and back story. (more options planned for the future)

This universe has been in many way shaped by the precursors known as the K'thar Empire. They were once a massive civilization who were both sadistic and cruel, known for wiping out or enslaving any advanced civilizations they came across. Many of the worlds of those unlucky Alien civilizations still exist in the from of tomb worlds, which are great for finding buried artifacts that can help speed up research but are not very well suited for sustaining large populations. Most of their subservient races were wiped out during the collapse but a few survived, and have now formed their own civilizations which are now finally ready to try and explore the galaxy under their own banner. 

In this universe skip drives have been found to be the best form of FTL travel. Ships that utilize Skip Drives can go vast distances in a short period, revolutionizing interstellar exploration and warfare. Basically it is like using a wormhole to go from system A, to system B, allowing the ships to go anywhere within its range extremely fast. Most of the travel time comes from not wanting to have the entrance or exit too close to the solar system.  

Technical Information and Platform Specific info

The game is currently playable, and should mostly work as expected (expect some bugs, hopefully minor or inconsequential ones). Please report any issues.

Online or LAN Multiplayer is experimental and is more likely to have bugs. Some issues with desyncing on multiplayer can be solved by saving and reloading (a quick process). Most of the art and menus in the game are placeholders which will be improved later on. My main focus currently is on features and making sure multiplayer works properly. 

Minimum known requirements - 2011 mac-book with an I7 @1.6ghz, 4gb of ram and an integrated GPU (low graphics mode enabled)

Alpha 15 note, Version 2 fixes a bug with the AI that is related to the change to the new save system. 

Version 3 fixes a few bugs/issues and adds a few minor features to the game that were requested based on feedback from players. Some suggestions will not be fully implemented until the next version due to issues with save comparability (I don't want to break saves between major versions).

V3 on android may have issues with past saves due to the game name being incorrect in v2.

Download

Download
Zirka Dominium public Alpha 16.exe 183 MB
Download
Zirka Dominium Public Alpha 16.x86_64 187 MB
Download
Zirka Dominium public Alpha 16 Mac.zip 158 MB
Download
Zirka Dominium A16.apk 154 MB
Download
Zirka Dominium public Alpha 15 v3.exe 183 MB
Download
Zirka Dominium Public Alpha 15 v3.x86_64 187 MB
Download
Zirka Dominium public Alpha 15 v3 Mac.zip 158 MB
Download
Zirka Dominium A15 v3.apk 154 MB
Download
Zirka Dominium public Alpha 15 v2.exe 183 MB
Download
Zirka Dominium Public Alpha 15 v2.x86_64 187 MB
Download
Zirka Dominium public Alpha 15 v2 Mac.zip 158 MB
Download
Zirka Dominium A15 v2.apk 154 MB
Download
Licenses.txt 8.8 kB

Development log

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Comments

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well both 8 and 9 Android versions don't work

my device pocophone f1

I uploaded two new versions of my game, which might have fixed the problem if you had issues installing it or if the game was crashing upon launching. I had a build setting wrong which seemed to be causing problems on one of my devices as well as issues with vulkan rendering on my old samsung s8.

You may need to uninstall the game if you are swapping between new versions as it might recognize them as being the same version and prevent you from updating.

The new version is not quite finished as I have plans for at least one more feature and more testing. But it should work and saves should remain compatible with the full update.